May 24, 2018

5-24-2018 World/New Race Update

News 1670

by: Lowtheim

All mobs and scripts in game have been updated to accommodate the new races. Beornings will be introduced to live in the next week. Due to the size of this update, there WILL be things that got missed, so please report them as you see them. Lowtheim

April 10, 2018

4-10-2018 World Update

News 1669

by: Lowtheim

Magus- After years of digging the fungal abomination has finally made headway. Progress would have been quicker, but the wretched sun lovers and filthy uruk-hai couldnt seem to stop throwing themselves at us in an attempt to steal the abominations flail. So, it is upon a heap of…

March 28, 2018

More on Beornings

News 1667

by: Maga

Concerning the Beorning race, we have re-worked maul to show the counters in the prompt while it's active and increased its efficiency for the defending specialization. While using the defending spec you can reduce all incoming physical damage up to 80% but getting hit reduces…

March 21, 2018

Beorning Play Testing

News 1666

by: Maga

We are opening up play-testing of the new Beorning race on port 4000 to everybody. This is a full copy of the current world plus the new starting area for Beornings. We'll try to be on at any time for bugs and/or other problems that come up, but if an Imm isn't on please email us…

March 20, 2018

3-20-2018 World Update

News 1668

by: Lowtheim

Two new areas in game. Going to keep them secret for now, as people find them organically, I'll post the background story. Room fix down in cultist zone (thanks George!) Various minor bug fixes that have been building up for months. Slight nerfs to ice zone xp. Fix to gundabad…

October 29, 2017

Halloween Event

News 1665

by: Lowtheim

Starting next reboot, there will be a once a day smob that loads at DFR, then wanders. He'll be available for a limited time, offering some unique gear. I'm also using this as a chance to test the plausibility of a new mechanic I've been working on. Be warned that this new…

October 12, 2017

World Update

News 1664

by: Lowtheim

Minor updates Some room flags fixed Some zone commands fixed to stop a loop and prevent game crashing New quest! An old harad has made his way from the far south and stopped in an abandoned cabin. He is in need of assistance. OOC: He is 1/day and written so that he will not give…

October 11, 2017

Patch Update

News 1663

by: Lowtheim

Cultist zone updates and tweaks: Eunuchs have loyal and guard aliases Silver and wood from zone is now norent Runed warhammer was +6 parry. It is now -5. (most 2h conc weapons are -10) Blackened sceptre is now +6 parry and -moves instead of -manaregen One north of Myrium and…

October 10, 2017

World Patch Notes

News 1662

by: Lowtheim

The guards at the Fiddlers' Inn looked at each other uncomfortably as they heard a noise outside the door. As they cautiously opened the door they gasped at the shirtless body laying in on the gravel road. The corpse of a young man had been carefully placed on the ground, the…

October 09, 2017

v1.0.3 Patch Notes

News 1661

by: Drelidan

General Context: This is a bugfix and first-pass specialization patch. The specializations that have been added/adjusted have not had their power budgets adjusted too much, so everything should remain more-or-less where it is power wise. This means that most of the warrior…

October 09, 2017

v1.0.2.3 Patch Notes

News 1660

by: Drelidan

Bug fix patch 1.0.2.3 Suppress spirit gain message if you only gain 0 spirit. You can now pick up allied corpses if they didn't die to a player. Fixed the 'infinite dodge' rent/container bug. Fixed bug where you would get XP for groupmates dying. Corpses can no longer be used as…

October 09, 2017

3-07-2017 Hotfix

News 1659

by: Drelidan

Balance Tweaks: Archery base and scaling damage has been reduced by a modest amount. Archery is less dependent on accuracy for hit-chance. Net hit-chance slightly reduced. Raise the strength soft cap, and standardize the strength cap between races. All races now soft cap at 2…

October 09, 2017

2017 World Changes

News 1658

by: Lowtheim

Read Glenns Facebook posts for the awesome story until I have time to get it consolidated in a news post. Phase III and Phase IV are still to come. Phase I Traps remove from old lhuth caves New mob in Luurmag Luurmag area changed Magus has more bodyguards Beast and boulder back…

October 09, 2017

Jaunary 2017 Changes List

News 1655

by: Lowtheim

Rules Same side eq transfer is okay between your own characters. Mechanics New uruk spell: Searing darkness taught at young mage Evil races cant go below -100 align Trap is re-enabled Summon is re-enabled Level 10 and below have increased hp and mana regen Group roll (groll…

October 09, 2017

PK Rules Update

News 1651

by: Drelidan

As of today, mount-killing is again legal in PK. In the future, we plan to add a feature that makes it easier for characters that have previously obtained quest mounts to obtain them again. The Management

October 09, 2017

Gundabad

News 1649

by: Lowtaxx

In the black of night, a cold wind brings grim whispers from the northern Misty Mountains. Far to the north a darkness is spreading from the depths of the mountain fortress of Gundabad. A terrible entity has begun to exert its will on the surrounding area. After the Dark Lord was…

October 09, 2017

Additions and Changes

News 1637

by: Azriya

A new mob loads in mirkwood. Fine chainmail loads around the world (set is complete now). Many shields have had their stats adjusted, based on difficulty. Credits go to Faewen and Turamarth. Questions or concerns, bother them :) thanks and enjoy, A

October 09, 2017

KEYS

News 1636

by: Faewen

Just a reminder that is illegal to hold keys over boot. ESPECIALLY when holding keys for days and using them to take rare pop items. All holding of keys is illegal over boot unless you are in the middle of a quest at the time of boot.

October 09, 2017

Rule Changes

News 1635

by: Faewen

There is a 2 item MAX loot on PK. Those 2 items cannot be the same. Example, not both gold rings, etc. Rekilling when a player goes to loot is also illegal. Killing a player who is flagged AFK is illegal. It is also illegal to kill quest mounts.

October 09, 2017

Top

News 1634

by: Ingolemo

We have added the "top" command to game. This is to pay homege to both our oldest and highest characters. There are several fun combinations of the command. A few examples: top 10 top 25 oldest top 10 elf top 5 oldest dwarf

October 09, 2017

Slithe

News 1633

by: Ingolemo

Slithe has finally learned how to ambush well enough to teach others inside of DG. It took him long enough...

October 09, 2017

Minor Changes (Underground Streambed)

News 1632

by: Blent

(Hopefully) as of the next reboot, there will be new fall exits in part of the underground streambed zone. You have been warned.. Blent

October 09, 2017

Improvements

News 1629

by: Azriya

There's now an Uruk board in the Uruk Mage Tower area. There's now a rack in the orc rent in the same area. Uruk hai are welcome to rent in the orc home in the Misty Mountains. A large plume of smoke has risen in the north of the Misty Mountains. Any questions or concerns, email…

October 09, 2017

News

News 1628

by: Faewen

Some fun changes have happened to Gwalins swamp/maze area! Expect better xp, tons of mobs, and even a new tame!

October 09, 2017

Bugged Stats

News 1627

by: Turamarth

Hello All It seems the characters Freddy and Bughuul had had an odd problem the past couple days in that they have had 130 and 160 db respectively. A rather high amount which should not be possible If you notice a similar issue with a character of yours, you should in some way…

October 09, 2017

Robe Changes

News 1626

by: Faewen

Fine Blue/Fine Black robes have been changed! If you have an old robe you will need to trade it in with an immortal! :) You'll like the changes, don't worry. Silvery-White robe has lost its dodge. You may want to start robe shopping for your buffers. No need to trade in silvery…

October 09, 2017

New Infra Item

News 1623

by: Faewen

A new infravision item can be found in the Huorn zone of se mirk! That is just one of many changes that will be happening to that area. :) Enjoy!

October 09, 2017

No More Decay

News 1622

by: Ingolemo

After the April 4, 2012 reboot there will no longer be weapon decay on death. The gods have decided to show mercy in hopes that you will do the same. Ingolemo

October 09, 2017

Ambush Adjusted

News 1621

by: Ingolemo

Ambush has now been adjusted to be more realistic. After the April 4, 2012 reboot only weapons that allow a player to be agile will allow the sneaky attack. This skill will focus on daggers and shortswords from now on. Ingolemo

October 09, 2017

You feel more powerful!

News 1620

by: Azriya

Ingolemo, roughly 10 years behind schedule, is now the Implementor.

October 09, 2017

5 min rule

News 1618

by: Faewen

We are doing away with the 5 min PK rule. Meaning, you are now able to change chars as soon as anger wears. No more confusion. Happy hunting!

October 09, 2017

The Werewolf and The Vampire

News 1617

by: Azriya

Sending her thoughts across her time-forgotten domain, the lady searched for her pet's presence. Once she located him, she felt great pain coming from him. he was always full of pain, but today felt different, somehow. Leaving her tower, she flew to his side where she found…

October 09, 2017

Mob Revamp: Enormous, Bristly Spider

News 1616

by: Blent

As a project to re-acquaint myself with the scripting and building systems after an extended period of absence, I rewrote almost everything concerned with the enormous, bristly spider. Basically: He's less threatening before he retreats into his web. His web is hard to move…

October 09, 2017

Changes: Toboldo, Jaiden, Grub

News 1615

by: Blent

Message 1615 : Mon Sep 5 (Blent) :: Changes: Toboldo, Jaiden, Grub Some minor changes will be in effect as of next reboot: Toboldo will no longer give his quest to evil races. Jaiden will now re-follow if you happen to lose him while leading him to his destination. The grub…

October 09, 2017

Small Visual Change

News 1613

by: Blent

We had a lot of magic flags on items. And quite frankly, little rhyme or reason to it. This has changed, as follows: Magic flags on weapons are largely unchanged, as this reflects, or determines, whether a weapon is enchanted, is not enchanted, or can be enchanted. Most magic…

October 09, 2017

Slight Changes

News 1611

by: Azriya

Elven spetum, dragon dagger, and light marble dagger have been adjusted such that their performance is more inline with their difficulty to obtain. Enjoy. Any questions or concerns, let me know. Azriya

October 09, 2017

The Northern Waste

News 1610

by: Azriya

The caravans to the Northern Waste have recently set out a call for help. The village on the Icebay of Forochel has been unreachable and all communication has ceased. A band of adventurers is needed to solve the mystery of the village for glory or loot. This is a land of…

October 09, 2017

Summon is Off Limits

News 1608

by: Ingolemo

Summon was 'turned off' a while ago for various reasons. We have noticed some of you trying to exploit a loophole left behind. We are currently fixing the problem but until then DO NOT cast summon. Immortals are authorized to enforce demotion punishments for exploiting the spell…

October 09, 2017

Lhuth Quest Change

News 1607

by: Blent

One of the Lhuth quests involving Karvok is no longer restricted to once a day. Enjoy. As of next reboot. Blent

October 09, 2017

Immortal Restructuring

News 1606

by: Ingolemo

The Management Team has decided to make some changes in order to streamline compliance and remove temptations. At the end of this month (March 31), all Maia will be set to retired on the production server. All development is done on the test machine, so there is no reason to have…

October 09, 2017

Small fix for Lindia (Vinyanost-based quest)

News 1605

by: Blent

I found and fixed a small bug in Lindia's quest, that was preventing people from doing the quest if it had already been done a number of times that day. I also, however, looked into WHY people were doing this quest an inordinate number of times. And surprise surprise, I found an…

October 09, 2017

Fix for the black, scaly serpent

News 1603

by: Blent

It came to my attention that one of the two possible butcher items for this super mob was showing up less often than was originally designed. I tracked down and fixed an error in how the butcher items were determined, and it should now be functioning as originally designed. As of…

October 09, 2017

Minor Changes

News 1602

by: Azriya

Elven dress has been slightly improved. Exchange on current dresses is necessary to obtain the benefit, and all immortals are authorized to swap them out. Embroidered robe has been slightly improved. Supple leather sandals have been slightly improved. Dirty frayed cloak has…

October 09, 2017

A squinting, elderly dwarf

News 1600

by: Blent

...has changed a bit. He will no longer require the same item he used to. If there are any problems, please contact Azriya.

October 09, 2017

Current Events

News 1599

by: Turamarth

Recently, it has come to attention that a band of orcs had been raiding the Old Forest Road, successfully killing and looting merchants and travelers. But, it seemed during an ambush by the orcs, a colony of spiders spoiled their trap, causing the orcs to get routed and forced to…

October 09, 2017

Miscellaneous Changes

News 1598

by: Azriya

The massing grounds tower has been changed slightly. The bandit city has been changed slightly. The Great Goblin has been changed slightly. Effective Jan 21, 2010. Any questions or concerns contact Azriya.

October 09, 2017

Aesthetics

News 1597

by: Azriya

Garlands will now be head-only items, and their affections have been slightly altered. Tradeins are authorized should anyone want an updated version for their old one. In addition, "a pair of spectacles" has a new name. Same stats.

October 09, 2017

Tweaks to Armor

News 1596

by: Blent

A few pieces of armor have been tweaked. Specifically, the mithril armor from the cold-drake has been standardized, the ancient mithril breastplate has been completely remodeled (and re-named), and the light silver helmet has been renamed (but not remodeled). Additionally, etched…

October 09, 2017

War in the East

News 1592

by: Azriya

The forests south of the Mountains of Mirkwood have long been contested ground, and now is no different. The trade route through Mirkwood is profitable for those travelling it and also those raiding the travellers. The orcs have allowed their Uruk-hai allies to shelter within…

October 09, 2017

Official RotS Myspace and Group

News 1591

by: Kandi

We now have our own MySpace page (myspace.com/rotsmud3791) as well as a MySpace group (groups.myspace.com/returnoftheshadow3791) and a FaceBook group (facebook.com/group.php?gid=46844859065). Join up guys! I will be updating all 3 often. Enjoy everyone! -Kandi

October 09, 2017

Trouble on Mor Erlond

News 1587

by: Ulwe

Karugh, unhappy with the plans to divert more reinforcements to the new tower defenses, has managed to use his influence with the Emissary from Dol Guldur to have a small contingent recalled to his command. Unfortunately, despite having left the tower gates several days ago…

October 09, 2017

The Shadow Rises

News 1585

by: Azriya

The increasing aid of Gondor to Vinyanost and the free peoples of the Anduin vale has become a minor nuisance to the Lords of Dol Guldur. In reponse, Dol Guldur has taken an interest in fortifying their domain. They have sent a company of orcs and uruks to reinforce the…

October 09, 2017

Trap temporarily disabled

News 1583

by: Azriya

Due to some problems seen in the execution of the trap command, it has been temporarily disabled. My apologies to the rangers who have been using it with much success. We hope to have this situation remedied shortly. Thanks for your patience. Azriya

October 09, 2017

Bug: Massive, Bristly Spider

News 1582

by: Blent

There is a slight bug with the script on the massive, bristly spider in the underground streambed. Players trying to kill this mob are advised to initiate the fight as quickly as possible to prevent a bug that will cause the spider to disappear instead of returning to the area…

October 09, 2017

More Tweaks

News 1579

by: Azriya

Lord Gaard has been adjusted. An old quest was removed and a second old quest reinstated. Webspinners will not open doors for players any longer. Effective next reboot. A

October 09, 2017

Tweaks

News 1578

by: Azriya

The mumak has been slightly weakened. Lunaron and the mumak are now -slightly- easier to butcher. The final reward of the Kabaal quest has had its load probability adjusted. It is now more likely to get something from the armor chest. Some items from Goblin Gate have been…

October 09, 2017

www.rots.us Logs Wanted!

News 1574

by: Azriya

If anyone has a log they'd like posted to www.rots.us please email it to us at rots.staff@gmail.com. I'll get it posted right away.

October 09, 2017

rots.us Forum Accounts

News 1572

by: Vakaur

Message 1572 : Wed Oct 22 (Vakaur) :: rots.us Forum Accounts As many of you probably noticed, account approval has been lacking in the past few months. The main problem is that our phpBB format attracts a massive number of spammers (around 50 per day), and the very bad phpBB…

October 09, 2017

Small Updates, One Bugfix

News 1570

by: Blent

Fixed a bug with the huge, grub-like creature. You will no longer find yourself fighting an invisible mobile. It is now a bit easier for players to find what is responsible for dragging them underwater, in the black, scaly serpent's lake. The underwater maze in the black, scaly…

October 09, 2017

Moria Code Testers

News 1565

by: Vakaur

The codebase changes for Moria are nearing feature-completion, so it's natural for us to look for a few players to playtest them. If you're interested in playtesting code-related changes, then please PM me on the official forums at http://rots.us/forums . If you don't have an…

October 09, 2017

Moria Feedback Required

News 1564

by: Felagund

First, for those of you who are unaware, the vast amount of code changes being implemented with the Moria event are currently listed in the Announcements section of the forums at www.rots.us/forums/ . Further, since we are at a crossroads of sorts in our progress in Moria, we…

October 09, 2017

Durin VII and a Host of Dwarves

News 1561

by: Vakaur

In the past years, relations between the northeastern settlements of Dale and Lake-town have grown increasingly estranged from the Dwarven metropolis of Erebor. These dwarves, however, are known to withdraw from political relations without warning or reason; and thus the council…

October 09, 2017

Trap and ambush changes

News 1555

by: Vakaur

Trap is now operational. You should no longer get the dreaded 'You can not do it this way' message when trying to lay a trap. Trap applies a bash affection when it lands. Traps will no longer be instantly disarmed if a player sees the person laying the trap. The trap will just…

October 09, 2017

A Terrifying Discovery

News 1554

by: Azriya

The rangers in the tower were going over the mail of the day, sorting out what requirements they needed to fulfill that day. As the leader lifted his head to confer with his associates, one of their scouts burst into the room, panting and looking quite the worse for wear. "Sir…

October 09, 2017

Lunaron and Bazarat

News 1552

by: Blent

Long had Lunaron remained in his prison, blockaded in by the weak goblin tribe that was unfortunate enough to play host. Long had he sought for escape, throwing himself against the barricade, the walls, and the ground until his bones cracked and his head rang. This evening…

October 09, 2017

Assorted fixes, changes, and updates

News 1553

by: Azriya

A number of things have been tweaked recently. Following is a list. Added "rank" command. Shows your rank and 3 people above and below you. Fame war has been redone. Fame all now lists all kills within past 24 hours instead of just since last reboot. Swim skill has been redone…

October 09, 2017

The Crest of the Dead Moon

News 1547

by: Azriya

It had been several weeks since the scouts' reports, and now a series of great tremors had shook the town from the south. The Chieftain was worried, as whatever this man was doing would undoubtedly affect Tarawost. The man, mentioned in the reports must have done something…

October 09, 2017

Earthquake in Southern Mirkwood

News 1539

by: Blent

News has begun filtering in of a tremendous upheaval of the ground in the south of Mirkwood. The early reports have been scattered, and relatively vague; they tell of the ground moving, shaking, even opening in places to reveal great chasms and caves. As the reports continue to…

October 09, 2017

Miscellaneous Changes

News 1541

by: Blent

Disturbed by the recent earthquake, the black huorn has become less tree- like and more active. The dwarven armorer in Erebor has had two notable events in his life recently, one more serious than the other. As a result, his focus may have changed slightly. Talk to him for…

October 09, 2017

War in the East

News 1545

by: Azriya

All was quiet in Vinyanost that day. A sudden series of knocks came at the heavy gate of the fortress. The gatekeeper saw a tall grey haired man, clothed in green, and recognized him as a ranger from Mirkwood. When Vincent entered the fortress, he asked to be taken directly…

October 09, 2017

Lhuth and Uruk-Hai/Orc Cooperation

News 1536

by: Azriya

There appears to be some confusion as to what is legal under this topic. Lhuth and Uruk-hai/Orc are not allowed to cooperate. The one exception is when there is a common enemy around. So if an elf shows up, you are allowed to all join forces and fight the elf. You are NOT…

October 09, 2017

Vinyanost Construction Completed

News 1528

by: Blent

News has begun to filter through the lands that the great city of Vinyanost has been completely rebuilt after the fire that razed it to the ground. Teams of Gondorian stonewrights spent nearly a year clearing the rubble and frames of buildings to establish solid foundations for…

October 09, 2017

The Wilds of Mirkwood

News 1527

by: Ingolemo

Explorers have found a new section of traversable forest south of Dark Lake. A team of adventure seeking men went in the area, but only a couple made it back out. OOC - This completes my original vision of the SouthEast Mirkwood design that I drew up in 2001. This zone also has…

October 09, 2017

Equipment Stealing

News 1523

by: Azriya

Since it has been unclear in the past, I will attempt to clarify what it means to steal equipment. Stealing equipment is illegal and will be punished. Equipment stealing from a mob is when player A kills a mob with some equipment and player B takes it without player A's…

October 09, 2017

Azriya has been promoted to the Implmentor

News 1519

by: Prami

He has led the mud in the past years and he deserves it! Congratulations, Prami

October 09, 2017

Mud is back up

News 1518

by: Prami

Mud is back up at rots.us 3791. DNS resolution should work for most of you. For all others, please use 216.10.48.140 3791. Tell to your friends who can't connect. Our apologies from the whole wizteam here at ROTS for the MUD downtime. It was due to events out of our control…

October 09, 2017

Changes, tweaks, and fixes

News 1517

by: Azriya

The bug causing the game to crash involving the hobbit mother should be fixed. If you encounter anything strange with this mudmail me please. Emerald encrusted robe has been changed slightly. You will not need to exchange it for a new version as it will update automatically. "A…

October 09, 2017

More Changes

News 1512

by: Azriya

Ash spear and elven spetum have been tweaked. Thrain will trade your old version for the new one. Black scourge has been tweaked. No tradein necessary. Brown horses now perform the same as white horses. Ponies now perform the same as mules. Any problems, mail me. (these go in…

October 09, 2017

Silvery Horses

News 1511

by: Ramus

If you have a silvery horse that was obtained before 3-22-07, please let an immortal know so they can swap it out with a new one. There are potential bugs regarding the old horses, and we need to remove them. Thank you.

October 09, 2017

Quest Update

News 1502

by: Elagor

Due to recent events taking place in the city of Vinyanost, the cloaked figure of the Frothy Mug has decided it best to visit a friend to the north. It should be noted that the quest will only be doable once a reboot. Please keep this in mind. Elagor

October 09, 2017

Disaster in the Anduin Vale

News 1498

by: Khronos

'Five barrels of dwarven ale, two cases of elderberry wine, and a crate of Longbottom leaf is that the lot?' offered Aoran, the young bartender from the Sword and Shield. 'Well laddie, not quite, we managed to sneak you in two barrels of good olde fashioned dragons breath…

October 09, 2017

Concerning the Race of Men

News 1496

by: Elagor

It has been whispered in my ear that the cloaked figure in the Frothy Mug is seeking the assistance of a Human. He promises a grand reward to whichever human is able to complete the quest. It must be warned that only those of whom are not hindered by locked doors are to accept…

October 09, 2017

Policy Change

News 1493

by: Kandi

Since there are multiple players from the same or similar IPs (home networks, computer labs, etc.) I would like to inform you of the policy changes for these players. You must play on the same side. 'Boting' will not be allowed. By boting I mean playing via triggers, etc. (For…

October 09, 2017

The Mountains Tremble

News 1492

by: Azriya

The ranger lay silent, hidden behind the bushes. There was no activity at the watering hole a few yards distant, but patience was one of this hunter's virtues. As he eyed the surroundings, a large elk entered the clearing around the water, sniffing the air intently. After a few…

October 09, 2017

Vinyanost Tombs

News 1488

by: Ingolemo

The much hyped and long overdue Vinyanost Tombs have been completed. In this news post I will talk about the zone OOC. There is a book in the Vinyanost library that explains the situation more eloquently. The same information is also posted on rotsmud.org in the Mythology…

October 09, 2017

Southern Anduin Crossing

News 1482

by: Ingolemo

Due to the extensive trade that Vinyanost does with Maethelburg and Esgaroth, Gondor has helped finance the upgrading of a path heading south of Vinyanost. This path has now turned into a road suitable for trade and is assisting in getting goods to and from quicker. In return…

October 09, 2017

Additional Changes

News 1472

by: Ulwe

Message 1472 : Sun May 7 (Ulwe) :: Additional Changes Some other recent changes: The Kraken quest has been fixed. No longer will you be able to duplicate the rewards (and simultaneously ruin the quest for the rest of the day) without killing the Kraken properly. Feel free…

October 09, 2017

Time marches on, and the world has changed.

News 1471

by: Azriya

The tattooed goblins of Goblin Gate now have keyword orc and are more comparable (yet still different) from other recruits of the same level. Another orc recruit has been added to the ranks of the orcs. Burly orcish soldiers and berserkers now vary slightly, where they had…

October 09, 2017

Goblins in Mirkwood

News 1466

by: Ulwe

The goblin leader, understandably anxious about the terrible beast now trapped within his caves, has ordered his minions to prepare a better escape route from that region of the forest. With little skill or subtlety, the goblins have hewn a crude path that connects both to the…

October 09, 2017

Surviving Breeders

News 1464

by: Elagor

The master breeder and a couple of followers were able to escape from the beasts that overran their former home. It has been told of them pitching camp somewhere in Central Mirkwood, borrowing material from a tentmaker nearby. However, whispers say that they also are no longer…

October 09, 2017

Mobiles

News 1460

by: Khronos

As of the next reboot you can expect to see a few changes to mobiles. This are the first step in a series of changes i plan on making to our mobiles here, in an effort to heighten the challenge and fun in killing them. First off, Warrior Mobs Will now kick and swing along with…

October 09, 2017

The Bandits of Anduin's Vale

News 1458

by: Ulwe

The Sun dipped low in the west, setting behind the mountains. Along a dusty road in the Anduin Vale, all was quiet. The lookout kept his lonely watch upon the old path, knowing it was all in vain. No-one traveled these areas any longer, save for the occasional woodsman with…

October 09, 2017

Fly, You Fools!

News 1453

by: Elagor

A solemn monk sits at a grand desk, writing vigorously. Ink splatters across the pages, sweat drips from his long, curved nose, and the scratching of the pen echoes through the room. The silence is broken. The door flies open and a new stranger enters, "Dmitriy, we've…

October 09, 2017

Movement in the South

News 1451

by: Azriya

Long had the old man fought to keep his small settlement safe from the nearby lurking evil of Dol Guldur. Training his people how to react to raids had likely been the reason the small outpost of the free peoples had stood this long. His scouts had reported more numerous orc…

October 09, 2017

Changes in the South

News 1441

by: Azriya

An irritated sigh escaped the figure as he peered out to the north. The constant stream of troops from northern mirkwood he had expected had not ever materialized. His envoys had been sent north with large money pouches to bring the forces south, here to the ancient fortress of…

October 09, 2017

The Flames of Mirkwood

News 1440

by: Elagor

It was in the dead of night that chaos awoke the ranger. Yelps of pain and anguish were carried on the air to his tired, but keen, ears. A feeling of horror swept through him when it smelled it. The familiar stink danced the tango within his nostrils. It was smoke. Vincent…

October 09, 2017

Keeping Items over Reboots

News 1423

by: Felagund

In case anyone has forgotten, keeping keys/no-rent items over reboots is incredibly illegal. It is not difficult to see if multiple copies of once-per-reboot items are floating around, and anyone caught doing so will be punished harshly. -Felagund

October 09, 2017

Changes

News 1415

by: Vakaur

The creation system has received quite a face lift: Certain annoying prompts that required fully typed "yes" or "no" answers have been changed to use the usual abbreviation system. Many steps in the creation process have had their text re- vamped to be more helpful (especially to…

October 09, 2017

Balance Restored

News 1413

by: Felagund

As many may have noticed, certain code changes a short while back have caused a variety of the weapons in the game to become minorly or severely unbalanced. Thanks to the extensive work of Azriya, balance and order have now been restored. Many weapons of exceptional and…

October 09, 2017

Guardian

News 1403

by: Vakaur

Guardian has been altered to provide three options to its caster: aggressive, defensive and mystic. This option must be provided by the caster when casting the spell, and depending on the choice of the caster, a guardian proficient in offense, defense or mystical aptitude will…

October 09, 2017

Balance Changes

News 1400

by: Dim

Some balance fixes are going in. More are to be expected. The general philosophy on skills is there should be few "must have" skills, and more skills that give people options. Taking into account responses to my question on whitie board, some changes will go in before others are…

October 09, 2017

Get all corpse

News 1395

by: Khronos

As of next reboot players will no longer be able to use the "get all corpse" action, unless the corpse which they are looting is their own. This change has been made and is simply waiting on a reboot. Enjoy Khronos

October 09, 2017

Changes

News 1376

by: Khronos

There are a few minor code changes that will be in place as of next reboot. Orcish commanders will no longer be able to use the follow command The mighty Uruk-hai will no longer want to follow lesser Orc's Growing respect among Orcish followers, for their masters refusal to…

October 09, 2017

Mount Confusion

News 1367

by: Elagor

There appears to be some confusion involving the mount quest in DG. The only races who can legally lead a mount from DG are the ones who can lead the mount at the time the quest is done. It has come to our attention that players have been "stealing other player's mounts as a…

October 09, 2017

Character Separation / Cross Race

News 1366

by: Ingolemo

Situations arise that make us have to make new rules. This time, someone dies on uruk, logs whitie too fast and yells. Then another whitie proceeds to chat the guys char names on globals or something. The person breaking the 20 min rule will be punished. The person chatting char…

October 09, 2017

Search and Awareness

News 1357

by: Vakaur

search has been changed to be a good bit more effective in finding hidden characters. note that it is still benefited by the awareness skill. the effect awareness plays in both avoiding an ambush and reducing the damage inflicted by an ambush has been increased dramatically. i'm…

October 09, 2017

Lhuth/Uruk-Hai/Orc Interaction

News 1334

by: Felagund

It seems that things have been "confused" of late. Let me clarify on what is and is not appropriate behaviour between lhuths and darkies. Acceptable Behaviour: When a member or members of the Free Peoples enters the PK Area, it is acceptable for Lhuth and Hai/Orc to temporarily…

October 09, 2017

Site Name Change

News 1323

by: Prami

As you may have noticed, "rots.org" address doesn't work. Unfortunately, it may be weeks until it works again. For now, I have created a new name for our site. Site: rots.us Port: 3791 Command prompt: telnet rots.us 3791 Prami

October 09, 2017

More on Goblin Gate

News 1318

by: Felagund

A few more notes: Glob the Tentmaster reports that some of his orcs seem to be mysteriously disappearing in the forest near his encampment, a significantly larger number than usual. Common orcs should expect little protection in the currently implemented zones around Goblin Gate…

October 09, 2017

Dol-Guldur FAQ.

News 1274

by: Orendil

LAYOUT: DG is divided into six areas which branch off from the communal Great Halls and Kitchens: (1) Gatehouse and Stables (2)Troll Warrens (3) Uruk and Orc Halls (4) Forge and Mines (5) Human Halls and Upper Levels (6) Sewers. GUILDMASTER Message 1289 : Mon Sep 22 (Ornendil…

October 09, 2017

Mounts

News 1251

by: Vaitya

There has recently been a rising popularity with stealing the lizard mounts from other players. This will no longer be tolerated. From this point on it will be considered a general abuse of a bug in the game. The mounts should be ridable only by their tamers and no-one else…

October 09, 2017

A Punishment

News 1194

by: Vaitya

I have recently just had to demote a character for using language that is not acceptable here. The language was in the form of a racial slur that was apparently sadi as a joke. It wasn't funny. That type of language will not be tolerated, as has been stated in the news many…

October 09, 2017

Elf Friends

News 1086

by: Zenith

Elf friends now exist. Becoming an elf friend is something I'll leave to the rest of you to figure out, however, I must first explain this. Elf friendship is represent by an object. if this object is dropped, it cannot be picked up. It cannot be looted, so if you die you lose elf…

September 15, 1999

Questions about beta/pwipe

News 459

by: Dim

We get asked quite often wheather there will be a pwipe. The answer is: There will be NO pwipe. However, since we are in beta, there might be an object wipe, and might be other tweaks to the existing characters. Enjoy Dim